Assassin

Assassin Cernunnos

Offensive Party Supporter

Max Stat

MAX HP
24,998
MAX ATK
2,524
MAX DEF
1,220
MAX MAGIC
1,633
MAX MR
1,220
MAX SPECIAL
935

Highlights

Effects

Talisman slots

CHARACTER ABILITIES

IconsNameDescription

UNLEASH SAVAGERY(Present Basic Attack)

• Deal 3 hits of random damage to all enemies.
• Deal an additional hit of random damage to each enemy for each negative effect, including Silver effects, on them.
• Each other ally inflicts Taunt for 1 turn on up to one random enemy.
• Inflict Perfect Stun and Exhaust for 2 turns on each enemy with a Bleed Effect.
• Inflict Bleed and Perfect Bleed for 6 turns on all enemies.
Might:
• Instantly kill each enemy with 50% HP or less.
• Remove all beneficial effects, including Golden and Innate effects from all enemies.
• Gain 6 Power and 50% Fury.

WORLD CONVERGENCE
(Present Power Attack)
Power Cost: 12

• Reduce Power and Fury of enemies to 0 unless already at MAX Fury.
• Revive and heal all allies up to MAX HP.
• Grant an Innate Titan Shield for the duration of the battle to all allies equal to 150% of their MAX HP.
• Remove all permanent Stat Decreases from all allies.
• Permanently increase All Stats of all allies by 100%.
• Prevent allies from being instantly killed for 1 turn.
Might:
• Until you die, gain 6 Power and 50% Fury at the start of your turn.
• All allies gain Might. While they have Might, they are immune to Doom, Exhaust and Permadeath Effects.

FORCE OF NATURE
(Fury)

• Remove all Damage Immunity Effects from all enemies.
• Inflict immunity to Damage Immunity Effects for the duration of the battle on all enemies.
• Deal 3 hits of devastating random damage to all enemies.
• Inflict Passive Disable for 3 turns on all enemies.
• Remove all negative effects, including Silver effects, from all allies.
• Grant Shroud for 3 turns to all allies.
Might:
• 50% Chance to instantly kill each enemy or 50% chance to inflict an Unblockable Effect for 2 turns on each enemy; then lose Might and Gaea’s Ward.
• Grant Stone Shield, Cyclone Shield and Snow Shield for the duration of the battle to all allies.

QUIET NATURE
(Passive)

Immune to Passive Disable Effects, Doom, Exhaust, Ghost, Dark Ghost, Permadeath Effects and Sleep Effects. Has Class Advantage against every enemy. Gain Gaea’s Ward at the start of battle and the start of your turn. While the Ward is active, allies without a Ward are immune to damage as well as negative effects, including Silver, Unblockable and Innate effects. Cernunnos gains the same immunities, but is only immune to two types of damage. The type of damage you are vulnerable to will change at the start of your turn. Lose Gaea’s Ward when you take 5 hits of damage. Increase this to 9 if you have Might. Whenever you take damage with an active Gaea’s Ward, inflict Unblockable Sleep to the attacker for 1 turn and gain an Extra Turn after taking your first action on your next turn. When Gaea’s Ward is lost, permanently increase all allies ATK and MAGIC by 50%. If an ally is instantly killed, inflict Unblockable Stun, Unblockable Freeze and Unblockable Sleep for 1 turn on all enemies and gain MAX Power and 100% Fury.