Gunner

Bounty Hunter Eddie

Ability Disabler

Max Stat

MAX HP
14,885
MAX ATK
1,612
MAX DEF
984
MAX MAGIC
1,612
MAX MR
984
MAX SPECIAL
666

Highlights

Effects

Talisman slots

Cosmic Talismans

CHARACTER ABILITIES

IconsNameDescription

DEAD EYE(Past Basic Attack)

• Deals true damage to a single target.
• Gain Perfect Accuracy Up for 2 turns.
• 50% Chance to gain an Extra Turn.
• Damage dealt increases based on your SPECIAL stat.

FORCE FIELD
(Past Power Attack)
Power Cost: 4

• Grants a Force Shield to all allies for 2 turns.
• Remove all Silver effects and permanent Stat Decreases from all allies.
• Grant DEF Up and MR Up to all allies for 3 turns.
• Transform all negative effects on self into random beneficial effects.
• Instantly gain an Extra Turn.

TASE
(Present Basic Attack)

• Deals true damage to a single target.
• 75% Chance to Steal Power from the enemy.
• Remove all Immunity and Invincibility effects, including Vanish and Perfect Heal Shield, and gain Perfect Immunity and Perfect Heal Shield for 1 turn if an effects is removed. Inflict Perfect Stun, Passive Disable, and Fear for 2 turns if the target is at full HP.
• Damage dealt increases based on your SPECIAL stat.

BEAM ATTACK
(Present Power Attack)
Power Cost: 5

• Deals true damage to all enemies.
• Remove All Beneficial Effects from each enemy.
• Lower the Max HP and SPECIAL stats of each enemy by 50% for the duration of battle.
• Inflict Accuracy Down to each enemy for 2 turns.
• Lower ATK and MAGIC of each enemy for 2 turns.
• Damage dealt increases based on your SPECIAL stat.

SCAN
(Future Basic Attack)

• Deals true damage to all enemies.
• 35% Chance to Steal Beneficial Effects.
• Heals 15% of your HP for every beneficial effect removed.
• 10% Chance to inflict Accuracy Down for 2 turns on all enemies.
• 10% Chance to grant all allies Accuracy Up for 2 turns.
• Damage dealt increases based on your SPECIAL stat.

CALIBRATE
(Future Power Attack)
Power Cost: 6

• Cleanse on all allies.
• Remove all beneficial effects, including Golden effects, and all permanent Stat Increases from all enemies.
• Heal all allies up to their MAX HP.
• 50% Chance to grant Immunity to all allies for 2 turns.
• Grant an Extra Turn to all allies.

STRANGER IN A STRANGE LAND
(Passive)

Immune to Passive Disable Effects, Exhaust, Stop and Silence Effects. Prevent enemies from Reviving. Gain a random defensive effect when you take damage. Stun a random enemy at the start of battle for the duration of battle. This effect cannot be blocked or ignored, but does not apply to bosses. Heal for 15% of your Max HP whenever you take physical or magic damage. Reduce the trigger chance of all enemy skill effects that are not 100% by 75%. Steal 3 Power and 30% Fury from the enemy team every action. Can only be countered by Passive Disable applied at the start of battle.