Warrior

Clansman Eddie

Party Healer

Max Stat

MAX HP
17,452
MAX ATK
1,363
MAX DEF
1,094
MAX MAGIC
1,363
MAX MR
1,094
MAX SPECIAL
238

Highlights

Talisman slots

CHARACTER ABILITIES

IconsNameDescription

KINGSLAYER(Past Basic Attack)

• Deals random damage to a single target.
• Remove all beneficial effects including Golden effects and deal additional hits of random damage equal to the number of effects removed this way.
• Permanently increase all stats by +100% if the target is killed.
• Damage dealt increases based on the target’s MAGIC.

FOR FREEDOM
(Past Power Attack)
Power Cost: 4

• Remove Negative Effects from all allies, including Silver Effects.
• Heal all allies based on the number of negative effects removed.
• Grant Charge and Increase Fury Generation to all allies for 3 turns.
• Permanently Increase ATK and MAGIC of all allies by +50%.

HIGHLANDER
(Present Basic Attack)

• Deal random damage to a single target that increases based on the target’s Magic.
• Grant Perfect Immunity to all allies for 3 turns.
• Heal all allies for 35% of their MAX HP.
• Steal all Beneficial effects and revive a random dead ally and grant them Sacrifice for 2 turns, if this attack kills target enemy.
• Inflict Perfect Death and Permadeath for 1 turn.

BRAVEST HEART
(Present Power Attack)
Power Cost: 6

• Grant self Perfect Revenge for 3 turns.
• Grant Heal Amp and Ascension to all allies for 3 turns.
• Heal all allies to their MAX HP.
• 75% Chance to grant an Extra Turn to all allies.
• Increase the duration of Beneficial effects by 1 turn on all allies.

DAUNTLESS
(Future Basic Attack)

• Deals random damage to all enemies.
• Remove all Shield and Damage Type Block effects from all enemies. Deal additional devastating hits of random damage based on the number of effects removed this way.
• Grants Physical, Magic, or True Block to each ally for 2 turns.
• Damage dealt increases based on the target’s MAGIC.

UNIFY
(Future Power Attack)
Power Cost: 5

• Grants Regen, Perfect Hit, and Increased Accuracy to all allies for 3 turns.
• Transform all negative effects into random beneficial effects, including Golden effects, on all allies for 3 turns.
• Increase the duration of beneficial effects by 1 turn to all allies.
• 75% Chance to gain an Extra Turn.

IMMORTAL MARTYR
(Fury)

• Deal 3 hits of random damage to all enemies that increases based on the target’s Magic.
• Deal additional devastating hits of random damage based on the number of other allies that are alive.
• Remove all Negative effects, including Silver effects from all allies.
• Revive all allies and Heal them up to 50% of the MAX HP.
• Grant Perfect Immortality, Sacrifice, Perfect Revenge and Perfect Accuracy to all allies for 3 turns.
• Grant an Extra Turn to all allies.

UNCONQUERABLE
(Passive)

Immune to Permadeath, Stun and Passive Disable. At the start of your turn, grant a random Shield Effect for 1 turn. Grant Revenge to all other allies for 2 turns and inflict Taunt on up to 2 random enemies for 2 turns each time another ally takes damage. Heal all other allies for 15% of their MAX HP and grant Sacrifice for 2 turns on all allies each time you take damage. Permanently increase ATK and Magic by +25% of any ally with Revenge and permanently increase MAX HP by +25% of any ally with Sacrifice after each action.