Gunner

Drifter

Area of Effect Supporter

Max Stat

MAX HP
24,055
MAX ATK
1,824
MAX DEF
937
MAX MAGIC
1,824
MAX MR
1,036
MAX SPECIAL
1,117

Highlights

Effects

Talisman slots

CHARACTER ABILITIES

IconsNameDescription

UNCANNY ANALYSIS(Present Basic Attack)

• Inflict 3 Marks to a single target for the duration of the battle.
• The next time the target would take damage, deal 3 hits of devastating true damage and inflict Perfect Stun, Stop and Exhaust for 3 turns on them, inflicting Fear for the duration of the battle on all other enemies.
• Grant Perfect Accuracy Up to all allies for 3 turns.
• Gain Perfect Trap for the duration of the battle.
• 30% Chance to grant an Extra Turn to all allies.

ROCK AND ROLL!
(Present Power Attack)
Power Cost: 0

• Remove all ‘Chance to Take No Damage’ effects and all Shield Effects from all enemies before dealing damage if you are Vanished.
• Deal 3 hits of true damage to all enemies.
• Inflict Perfect Disable on all enemies for 1 turn.
• Heal all allies by 50% of their MAX HP.
• If an enemy targeted by Uncanny Analysis is hit by this attack before they’ve taken damage, inflict Doom, Perfect Accuracy Down and Silence on that enemy for 2 turns.

PREDESTINATION
(Passive)

Immune to Stop and Seal, Permadeath Effects, Ghost Effects, Doom and Passive Disable Effects. When one or more other allies die, revive those allies to MAX HP and grant them Perfect Revenge and Ascension for 3 turns. This effect can only trigger once per battle. When you are at 1 HP, heal up to MAX HP and gain Innate Vanish for 2 turns if you have at least one alive ally. If you have Vanished at the start of your turn, permanently increase all stats by +100%, inflict Mark on all enemies for the duration of the battle then increase the duration of all negative effects, including Silver effects, on all enemies by 3 turns. Transfer all negative effects, including Silver effects, from self to a random enemy at the beginning of your turn. Activate the effects of Uncanny Analysis on each enemy at the start of your turn if there are no other alive allies. Can only be countered by Passive Disable applied at the start of battle.