Magus

Edward The Great

Party Enhancer

Max Stat

MAX HP
16,472
MAX ATK
228
MAX DEF
531
MAX MAGIC
2,047
MAX MR
332
MAX SPECIAL
228

Highlights

Talisman slots

CHARACTER ABILITIES

IconsNameDescription

CONQUEST(Past Basic Attack)

• Deal magic damage to a single target that increases based on their MR stat.
• Remove All Beneficial Effects from the target.
• Grant Perfect Immunity to all allies for 2 turns.

WISE COUNCIL
(Past Power Attack)
Power Cost: 5

• Heal all allies based on 25% of your MAX HP.
• Copy All Beneficial Effects from all allies to self.

SOVEREIGN
(Present Basic Attack)

• Deal Magic damage to each enemy that increases based on their MR stat.
• Deal additional hits of Magic damage based on the number of Beneficial Effects on you.
• Remove all Passive Disable effects from all allies. Reactivate your passive before dealing damage.

KNIGHT'S HONOR
(Present Power Attack)
Power Cost: 4

• Grant Sacrifice, Golden Hit, Perfect Revenge and Class Advantage to all allies for 3 turns.
• Remove All Beneficial Effects, including Golden effects, and inflict 4 Marks on all enemies for 1 turn.
• Instantly gain an Extra Turn.

ROYAL DECREE
(Future Basic Attack)

• Deal magic damage to each enemy that increases based on their MR stat.
• 35% Chance to grant True Shield to all allies 2 turns.
• 35% Chance to grant Damage Reduction Shield to all allies for 2 turns.

FORTIFY
(Future Power Attack)
Power Cost: 5

• Grant Power Shield, Trap, Golden Trap and a 5 Hit Innate Force Shield to all allies for 2 turns.
• 50% Chance to gain an Extra Turn.

KING ME
(Fury)

• Deal magic damage to a single target that increases based on their MR stat.
• Grant a Random Beneficial Effect to each ally, but not self.
• Gain Perfect Immunity for 2 turns.
• Copy All Beneficial Effects, including Golden effects, from all other allies to self.

KING MAKER
(Passive)

Disable Envious and Radiant Talismans on all enemies until they die every turn. Grant immunity to Corruption Effects, to all allies. Grant up to 3 random Golden Effects to each ally for 1 turn at the start of your turn. Increase Beneficial Effect Duration on all allies by 9 after every action.