Magus

Grim Reaper Eddie

Damage Over Time Caster

Max Stat

MAX HP
12,674
MAX ATK
228
MAX DEF
552
MAX MAGIC
2,131
MAX MR
731
MAX SPECIAL
602

Highlights

Effects

Talisman slots

Cosmic Talismans

CHARACTER ABILITIES

IconsNameDescription

HORROW(Past Basic Attack)

• Deal 3 hits of magic damage to all enemies.
• 50% Chance to Heal self per hit.
• Inflict Silence, Accuracy Down, or Seal on each enemy for 1 turn per hit.
• 25% Chance to gain an Extra Turn.

HARVEST
(Past Power Attack)
Power Cost: 6

• Deal magic damage to all enemies.
• 50% Chance to inflict MR Down on each enemy for 3 turns before dealing damage.
• Steal 1 Power and 10% Fury for each negative effect on each enemy.
• 50% Chance to gain an Extra Turn.

BITES THE DUST
(Present Basic Attack)

• Deal 3 hits of magic damage to a single target.
• Extend the Duration of Negative Effects on the target by 1 turn.
• Deal Additional True Damage equal to 10% of the target’s MAX HP.
• 30% Chance to Reset and attack again.

DEATH GRIP
(Present Power Attack)
Power Cost: 5

• Deal magic damage to all enemies.
• Remove all Immunity and Vanish effects, including Golden effects, from all enemies before dealing damage.
• 85% Chance to inflict Freeze and HP Drain on each enemy for 1 turn.
• Prevent all enemies from healing until they die.
• Instantly gain an Extra Turn.

CLEAVE
(Future Basic Attack)

• Deal 2 hits of magic damage to all enemies.
• 50% Chance to inflict Heal Block on each enemy for 2 turns before dealing damage.
• Inflict Cleave on all enemies for 2 turns before dealing damage.

SPELL VAMP
(Future Power Attack)
Power Cost: 5

• Deal magic damage to all enemies.
• Gain Spell Vamp, Magic Penetration and Magic Up for 2 turns before dealing damage.
• Spell Vamp heals you for 60% of the magic damage you deal.

DANCE OF THE DEAD
(Fury)

• Deal 5 hits of magic damage to all enemies that increases based on their MISSING HP.
• Remove All Beneficial Effects, including Golden effects, from all enemies and inflict Perfect Corruption for 3 Turns before dealing damage.
• Gain an Extra Turn and Revive all allies with full HP.
• Inflict Permadeath on all enemies for 2 turns.
• 65% Chance to inflict Doom on each enemy for 3 turns.
• ([FFCC66]PASSIVE: Grant Immunity to Permadeath, Perfect Death, Doom, Dark Ghost, Apparition and Innate Permadeath to all allies until they die. Remove All Negative Effects, including Silver effects, from each ally and Heal them to full HP at the start of your turn. Grant Perfect Immortality and Golden Trap to all allies for the duration of battle at the start of battle and after every action.)

DANCE OF THE DEAD
(Passive)

Grant Immunity to Permadeath, Perfect Death, Doom, Dark Ghost, Apparition and Innate Permadeath to all allies until they die. Remove All Negative Effects, including Silver effects, from each ally and Heal them to full HP at the start of your turn. Grant Perfect Immortality and Golden Trap to all allies for the duration of battle at the start of battle and after every action.