Warrior

Khan Eddie

Party Enhancer

Max Stat

MAX HP
15,967
MAX ATK
1,508
MAX DEF
533
MAX MAGIC
727
MAX MR
658
MAX SPECIAL
529

Highlights

Effects

Talisman slots

Cosmic Talismans

CHARACTER ABILITIES

IconsNameDescription

WORLD ENDER(Past Basic Attack)

• Deal 2 hits of physical damage to a single target.
• Remove Golden Effects and inflict Perfect Heal Block for 2 turns.
• Grant Charge to allies for 2 turns.

CUT DOWN
(Past Power Attack)
Power Cost: 4

• Deal 3 hits of physical damage to a single target.
• Inflict Stun and Cleave on the target for 2 turns.
• Decrease the duration of negative effects on all allies by 2.
• Grant Echo to each ally for 2 turns if they have no negative effects.

MEASURED SLAUGHTER
(Present Basic Attack)

• Deal 2 hits of physical damage to a single target.
• Remove All Beneficial Effects, including Golden effects.
• Decrease DEF of target for 2 turns.
• Inflict 2 Blinding Burns.
• Grant Armor Penetration and Attack Up to allies for 2 turns.

EYE FOR AN EYE
(Present Power Attack)
Power Cost: 4

• Deal 3 hits of physical damage to a single target.
• Grant Revenge, Max HP Up and Power Shield to all allies for 2 turns.
• Increase the duration of negative effects on all enemies by 2.
• Inflict Bloodlust to each enemy for 2 turns if they have negative effects.
• Deal 3 hits of additional physical damage to the target based on their MAX HP if they suffer from any Blind effects including silver and innate effects.

FALCON HUNT
(Future Basic Attack)

• Deal heavy physical damage to a single target that increases based on their missing HP.
• Grant Endure to allies for 2 turns.

LOYAL ALLEGIANCE
(Future Power Attack)
Power Cost: 4

• Heal all allies to their FULL HP.
• Grant Perfect Revenge and Golden Hit for the duration of battle until they die.
• Grant Stone Shield to all allies for 1 turn.
• Instantly gain an Extra Turn.

THE MONGOL HORDES
(Fury)

Once per turn, the first action that each ally takes deals 100% increased damage until they die. Deal 6 hits of physical damage to random enemies that increases based on your Current HP. Remove all beneficial effects, including golden effects from all enemies before dealing damage. Increase the duration of negative effects on all enemies by 4. Inflict Bloodlust to each enemy for 2 turns if any negative effects are on any enemy. Decrease the duration of negative effects on all allies by 9. Grant Echo to each ally for 2 turns if they have no negative effects.

THE MONGOL HORDES
(Passive)

50% Chance to take no damage, remove all Immunity and Vanish effects including Golden effects, and inflict Mark and Blinding Burn on attacking enemies for 2 turns whenever you are attacked. All attacks land as perfect hits. Grant each ally Class Advantage and Ascension for 2 turns if Perfect Hit effects, including Golden and Innate effects, are active on them at the start of battle and at the start of your turn.