Sentinel

Mummy Eddie

High Health Stunner

Max Stat

MAX HP
21,040
MAX ATK
730
MAX DEF
1,252
MAX MAGIC
2,215
MAX MR
1,747
MAX SPECIAL
634

Highlights

Effects

Talisman slots

CHARACTER ABILITIES

IconsNameDescription

MUMMIFICATION(Past Basic Attack)

• Generate up to 2 Power.
• Generate up to 2 additional power for each enemy that has Stun, Perfect Stun or Shock.
• Grants Perfect Immunity and Damage Reduction Shield for 2 turns to all allies.
• 30% Chance to extend the duration of beneficial effects of all allies by 3.

POWER SMASH
(Past Power Attack)
Power Cost: 3

• Deals a devastating hit of magic damage to all enemies, increased based on your MAX HP.
• Inflict Perfect Stun for 3 turns on all enemies.
• Inflict Shock for 5 turns on all enemies.
• 30% Chance to Refund Power Cost of skill.

POWER PUNCH
(Present Basic Attack)

• Deals 1 devastating hit of magic damage to a single target, increased based on your MAX HP.
• Deal an additional hit of true damage to the target equal to your MISSING HP.
• Remove all permanent DEF and MR increases from the target.
• Inflict Perfect Stun and Shock for 3 turns on the target.
• 25% Chance to instantly gain an Extra Turn.

BONE SHROUD
(Present Power Attack)
Power Cost: 3

• Gain Perfect Titan Shield, equal to 100% of your MAX HP, and Shroud for 3 turns.
• Heal up to MAX HP.
• Gain ‘when you die for the first time, instantly kill another random enemy’ for 2 turns. This effect ignores immunity to Permadeath and does not apply to bosses.
• Permanently increase MAX HP by 75%.
• 30% Chance to Refund Power Cost of skill.

BURDEN OF THE DAMNED
(Future Basic Attack)

• Deal 3 hits of magic damage to all enemies, increased based on your MAX HP.
• Inflict Taunt and Shock for 2 turns on all enemies.
• Stunned enemies are Taunted for 5 turns instead.

SACRED SANCTION
(Future Power Attack)
Power Cost: 3

• Removes all negative effects, including Silver effects, on all allies.
• Remove all Golden effects on all enemies.
• Grant Perfect Titan Shield for 3 turns to all allies.
• Permanently increase DEF and MR by 100% of all allies.
• 30% Chance to Refund Power Cost of skill.

ELECTROCUTION
(Fury)

• Deals 3 hits of devastating magic damage to all enemies, increased based on their MISSING HP.
• Deals an additional hit of devastating magic damage and inflict Unblockable Stun for 3 turns to each Stunned enemy.
• Inflict 3 Grievous Burns for 3 turns on each enemy.
• Inflict Shock for 5 turns on all enemies.
• Remove all permanent MAX HP increases from all enemies.
• Inflict immunity to permanent MAX HP increases for the duration of the battle to all enemies.
• Exalted: Gain True Block for 3 turns and permanently increase your MAX HP by 200% if an enemy is killed by this attack. Remove all permanent Stat increases from all enemies.

INEVITABLE ETERNITY
(Passive)

Immune to Passive Disable, Perfect Disable, Doom, Permadeath, Perfect Death. Whenever another character dies, increase Tribute by 1 (Max 7). At the start of your turn, do the following based on your Tribute:
• 1+ Tribute – Permanently increase MAX HP by 30%.
• 2+ Tribute – Gain Physical Block and Magic Block for 1 turn.
• 4+ Tribute – Heal 50% of your MAX HP.
• 5 Tribute – Become Exalted and gain the following effects until you die:
• Your Fury gains additional Exalted effects. Reduce all damage taken by 75% and reflect 300% of the damage you receive as true damage to all enemies. Takes damage for any ally equal to or below 25% of their MAX HP. That ally is healed up to 25% of their MAX HP.
• When you die, deal a number of devastating hits of magic damage and inflict a random negative effect, including Silver effects for the duration of battle to random enemies equal to your Tribute. Then set Tribute to 0.Can only be countered by Passive Disable applied at the start of battle.