Sentinel

Pharaoh Eddie

High Health Reviver

Max Stat

MAX HP
18,980
MAX ATK
436
MAX DEF
1,614
MAX MAGIC
438
MAX MR
440
MAX SPECIAL
238

Highlights

Talisman slots

CHARACTER ABILITIES

IconsNameDescription

SUN GOD(Past Basic Attack)

• Deals true damage to a single target.
• Inflict Crave on the enemy for 2 turns.
• 50% Chance to inflict Permadeath on the enemy for 1 turn.
• 35% Chance for an Extra Turn.
• Damage dealt increases based on your DEF.

ENTOMB
(Past Power Attack)
Power Cost: 4

• Grants a Random Shield to all allies for 2 turns.
• 35% Chance for an Extra Turn.

RUIN
(Present Basic Attack)

• Deal true damage to a single target that increases with your DEF and MAX HP.
• Deal an additional devastating hit of true damage to a single target if they have Immunity.
• Remove all Immunity.
• Steal all Beneficial Effects including Golden Effects.

SCARAB'S SONG
(Present Power Attack)
Power Cost: 4

• Deal true damage to a single target that increases with your DEF.
• Deal 3 additional devastating hits of true damage.
• Permanently Increase DEF by +150% to all allies.
• Increase DEF of all allies for 2 turns.
• Heal all allies and Remove all Negative Effects including Silver Effects from all allies.
• 50% Chance to Immediately Gain an Extra Turn.

WEDJET'S GAZE
(Future Basic Attack)

• Deals true damage to a single target.
• Remove All Golden Effects from the enemy, excluding Shroud, Soul Protect, and Perfect Immortality.
• 25% Chance to inflict Exhaust on the enemy for 1 turn.
• 25% Chance to gain Revenge for 1 turn.
• Damage dealt increases based on your DEF.

ANKH OF LIFE
(Future Power Attack)
Power Cost: 6

• Revive all allies with 60% HP.
• Grant Reflect Shield to all allies for 2 turns.
• 35% Chance to gain an Extra Turn.

SLAVE TO DEATH
(Fury)

• Deal true damage to a single target that increases with your DEF and MAX HP.
• Steal all Beneficial Effects, including Golden Effects from the target.
• Grant Invincibility, Echo and Perfect Immortality to all allies for 3 turns.
• Remove all Stat Reduction Effects on all allies.
• Grant DEF Charge to self and immediately grant Increased DEF to all allies for 9 turns.
• 90% Chance to Immediately Gain an Extra Turn.

LIFE GIVER
(Passive)

Whenever an ally gains an extra turn, permanently increase the MAX HP of all allies by 25% and heal all allies by 50% of their MAX HP. Whenever an ally dies, heal all other allies by 100% of their MAX HP and permanently decrease the MAX HP of all enemies by -75%. When you gain an extra turn, revive a random ally. The first time you reach 1HP, heal back to MAX HP and gain +100% Defense.