Magus

Wicker Man Eddie

Damage Over Time Caster

Max Stat

MAX HP
15,916
MAX ATK
228
MAX DEF
951
MAX MAGIC
2,270
MAX MR
1,450
MAX SPECIAL
500

Highlights

Effects

Talisman slots

CHARACTER ABILITIES

IconsNameDescription

MAGMA SHIELD(Past Basic Attack)

• Deal a devastating hit of magic damage to all enemies.
• Inflict 3 Physical Burns for 9 turns on all enemies.
• Gain Magma Shield for the duration of the battle.

CRUMBLE
(Past Power Attack)
Power Cost: 0

• Heal all allies based on their MISSING HP. Increase healing by 5% of MAX HP for each Burn Effect on each enemy.
• Reduce enemy Fury by 50% if their Fury is not MAX.
• Gain Power based on Fury reduced.

MELT
(Present Basic Attack)

• Deal a devastating hit of magic damage to all enemies, increased based on your MAX HP.
• Remove all Shield Effects from all enemies. If an effect is removed this way, they cannot take Extra Turns until your next turn.
• Deal additional hits of magic damage to each enemy for each Burn Effect on them.
• Inflict Perfect Accuracy Down for the duration of the battle on all enemies.
• Grant Perfect Hit to all allies for the duration of the battle.

BURN
(Present Power Attack)
Power Cost: 0

• Deal a hit of devastating magic damage to all enemies.
• Deal an additional hit of magic damage to each enemy with 4 Burn Effects equal to 100% of their MAX HP.
• Inflict 3 Magic Burns for the duration of the battle on all enemies.

BECKON
(Future Basic Attack)

• Deal a devastating hit of magic damage to all enemies.
• Gain 3 Power.
• Inflict Taunt for 1 turn on all enemies.
• Permanently increase MAGIC of all allies by 30%.
• 25% Chance to get an Extra Turn.

ERUPT
(Future Power Attack)
Power Cost: 0

• Deal a hit of devastating magic damage to all enemies.
• Inflict 3 Furious Burns for the duration of the battle on all enemies.
• Inflict Perfect Stun for 1 turn on all enemies.

THOUSAND SUNS
(Fury)

• Remove all beneficial effects, including Golden effects, from all enemies.
• Deal 3 hits of devastating magic damage to all enemies.
• Inflict 3 Flames and Perfect Blind for the duration of the battle on all enemies.
• Gain 1 Power and 10% Fury.
• If this attack doesn’t kill an enemy, repeat it on them. This can happen up to two times. If it doesn’t kill them by the last repetition, inflict Unblockable Stun for 2 turns and instantly kill them if they have 25% HP or less.

UNIVERSE AFLAME
(Passive)

Immune to Passive Disable Effects and Burn Effects. When you die for the first time, revive up to MAX HP and gain the following:
• Gain Supernova Fury: Inflict three random Burn Effects for the duration of the battle on all enemies and instantly kill each enemy with a Corruption Effect and 25% HP or less after an action, once per turn.
• Remove all immunities to Burn Effects from all other characters immediately and after every action.
• Characters with Burn Effects cannot be revived.
• Inflict a number of random Burn Effects for the duration of the battle on each character equal to one plus the number of Burn Effects on them at the start of your turn. Then instantly kill each character that has 20 or more Burn Effects.
If you are instantly killed, instantly kill two random enemies.