Assassin

Agent B, Galactic Operative

Party Enhancer

How to acquire:

Heroic and/or Sacrifice Rotation

Max Stat

MAX HP
14,691
MAX ATK
1,808
MAX DEF
1,028
MAX MAGIC
1,808
MAX MR
1,093
MAX SPECIAL
697

Effects

Talisman slots

CHARACTER ABILITIES

IconsNameDescription

COORDINATED ADVANCEMENT(Present Basic Attack)

• If you have at least 1 Mission Objective, do the following:
• If any ally has a Stun Effect, grant immunity to Stun Effects for 1 turn to all allies. The same is true for Burn, Bleed and Mark Effects.
• Grant Accuracy Up and Critical Strike Chance for 2 turns to all allies.
• Each enemy with 50% HP or less is inflicted with ‘the next time this character would take damage, inflict Perfect Stun for 1 turn and deal a hit of random damage to self’ for 1 turn.
• For each enemy with greater than 50% HP, grant a random ally ‘50% Chance to take no damage per attack’ for 1 turn.

EMERGENCY COMPOUND
(Present Power Attack)
Power Cost: 0

• Deal 1 hit of random damage to all enemies.
• If you have at least 1 Mission Objective, do the following:
• Deal 3 additional hits of devastating random damage to all enemies.
• Remove all beneficial effects, including Golden effects, from all enemies.
• Remove all permanent Stat Increases from all enemies.
• 80% Chance to inflict a devastating Different World effect on each enemy.
• Lose 1 Mission Objective.

GALACTIC AGENT
(Passive)

Immune to Passive Disable, Perfect Disable, Permadeath and Perfect Death. 50% Chance to take no damage per attack. 50% Chance to Reduce Innate Accuracy on the attacking enemy by 25% until they die whenever you take damage. This effect does not stack with other Innate Accuracy Reductions. Gain 1 Mission Objective at the start of battle or when revived. If a Different World named enemy would die for the first time during a battle, gain 1 Mission Objective. Gain immunity to Stun Effects, Corruption Effects, Sleep Effects and Freeze Effects, for 1 turn if you have at least 1 Mission Objective at the start of battle and at the start of your turn. When you die for the first time and have at least 1 Mission Objective, revive to MAX HP and gain 2 Mission Objectives. (This is disabled permanently if you are passive disabled at anytime during battle) Remove all Shield Effects from all enemies if you have no Mission Objectives after every action. Can only be countered by Passive Disable applied at the start of battle.