Gunner

Angel Eddie

Party Enhancer

How to acquire:

Frontier Tab of Store for 4,500 Frontier Coins

Max Stat

MAX HP
12,934
MAX ATK
691
MAX DEF
929
MAX MAGIC
691
MAX MR
929
MAX SPECIAL
327

Effects

Talisman slots

CHARACTER ABILITIES

IconsNameDescription

RING OF REASON(Past Basic Attack)

• Deals random damage to a single target.
• Remove Damage Invulnerability Effects, including Vanish and Invincibility, from the target.
• 35% Chance to inflict Stun on the target for 1 turn.
• 35% Chance to inflict Blind on the target for 1 turn.
• 35% Chance to inflict Stop on the target for 1 turn.
• Damage dealt increased based on your DEF and MR stats.

GATES OF HEAVEN
(Past Power Attack)
Power Cost: 6

• Heal all allies based on your MISSING HP.
• Remove Vanish and Invincibility from all enemies.
• 35% Chance to inflict Perfect Corruption for 2 turns.
• Instantly gain an Extra Turn.

SAVIOR
(Present Basic Attack)

• Deals random damage to a single target.
• Steal 1 Beneficial Effect, including Golden Effects, from the target.
• Inflict Defense and MR Down to the target for 1 turn.
• 45% Chance to Inflict Lower ATK, MAGIC, and Taunt on the target for 2 turns.
• Damage dealt increased based on your DEF and MR stats.

GUILTY CONSCIENCE
(Present Power Attack)
Power Cost: 6

• Deals random damage to all enemies.
• Remove Silver Effects from all allies.
• Grant Cleanse and Trap to all allies for 2 turns.
• Inflict Perfect Accuracy Down on the target for 3 turns.
• Instantly gain an Extra Turn

KINGDOM COME
(Future Basic Attack)

• Deals random damage to all enemies.
• 75% Chance to grant Perfect Hit to each ally for 2 turns.
• Increase Accuracy of all allies for 2 turns.
• Damage dealt increased based on your DEF and MR stats.

DIVINE INTERVENTION
(Future Power Attack)
Power Cost: 6

• Revive up to 2 dead allies.
• Grant Perfect Immortality to all allies for 2 turns.
• Grant Perfect Titan Shield to all allies for 2 turns.

GUARDIAN ANGEL
(Passive)

Prevent all enemies from gaining Immunity effects. Grant Immunity or Perfect Immunity to each ally at Start of battle for 1 turn. Gain Perfect Heal Shield for self and grant Void Shield and 2 stacks of HP Regen to all allies for 2 turns when you reach 1 HP.