Magus

Czar Eddie

Party Enhancer

How to acquire:

Frontier Tab of Store for 5,000 Frontier Coins

Max Stat

MAX HP
8057
MAX ATK
228
MAX DEF
234
MAX MAGIC
1354
MAX MR
332
MAX SPECIAL
228

Effects

Talisman slots

CHARACTER ABILITIES

IconsNameDescription

CONQUEST(Past Basic Attack)

• Deal magic damage to a single target that increases based on their MR stat.
• Remove All Beneficial Effects from the target.
• Grant Perfect Immunity to all allies for 2 turns.

WISE COUNCIL
(Past Power Attack)
Power Cost: 5

• Heal all allies based on 25% of your MAX HP.
• Copy All Beneficial Effects from all allies to self.

SOVEREIGN
(Present Basic Attack)

• Deal magic damage to each enemy that increases based on their MR stat.
• 35% Chance to Extend the Duration of Beneficial Effects on all allies by 1.

KNIGHT'S HONOR
(Present Power Attack)
Power Cost: 6

• Grant Sacrifice, Golden Hit, Perfect Revenge and Class Advantage to all allies for 3 turns.
• Remove All Beneficial Effects, including Golden effects, and inflict 4 Marks on all enemies for 1 turn.
• Instantly gain an Extra Turn.

ROYAL DECREE
(Future Basic Attack)

• Deal magic damage to each enemy that increases based on their MR stat.
• 35% Chance to grant True Shield to all allies 2 turns.
• 35% Chance to grant Damage Reduction Shield to all allies for 2 turns.

FORTIFY
(Future Power Attack)
Power Cost: 5

• Grant Power Shield, Trap, Golden Trap and a 5 Hit Innate Force Shield to all allies for 2 turns.
• 50% Chance to gain an Extra Turn.

A CZAR'S LIFE
(Passive)

Reduce all damage by 60%. Remove All Negative Effects, including Silver effects, from each ally and Heal them for 15% of their Max HP for each effect removed at the start of your turn. Grant all allies Immunity to Passive Disable effects until they die and a Random Offensive and Defensive Effect, including Golden effects, for 2 turns at the start of your turn. Grant 3 Random Beneficial and Golden Effects to each ally for 1 turn after every action. Deal Additional True Damage to a random enemy based on their MR stat if Sacrifice or Power Shield are active on self after every action. 50% Chance to inflict Fear and Perfect Death on all enemies for 1 turn when you take damage. Grant Endure and Echo to all allies for 3 turns when you reach 1 HP.