Gunner

Doomsday Eddie

Negative Effect Caster

How to acquire:

Rare, Epic, And Legendary Soul

Max Stat

MAX HP
6,978
MAX ATK
1,147
MAX DEF
656
MAX MAGIC
1,147
MAX MR
656
MAX SPECIAL
913

Highlights

Negative Effect Caster
Exceptional On Arena Offense
Exceptional On Arena Defense

Effects

Talisman slots

Cosmic Talismans

CHARACTER ABILITIES

Icons Name Description

NAPALM SCREAM(Past Basic Attack)

• Deals 2 hits of physical and 2 hits of magic damage to all enemies, increased based on their MISSING HP.
• Inflict 2 Physical Burns on all enemies for 3 turns.
• Inflict 2 GrievousBurns on all enemies for 3 turns.
• Inflict Perfect Heal Block for 3 turns on all enemies.

FREEDOM'S STAIN
(Past Power Attack)
Power Cost: 5

• Heal all allies based up to MAX HP.
• Grant Defense Up and MR Up for 3 turns to all allies.
• Grant Sacrifice for the duration of the battle to all allies.

SALTED NUKE
(Present Basic Attack)

• Deals 2 hits of physical and 2 hits of magic damage to all enemies, increased based on their MISSING HP.
• Inflict Crave for 2 turns on all enemies.
• Inflict 2 Furious Burn for 2 turns on all enemies.
• Inflict Perfect Blind for 3 turns on all enemies.

COBALT BOMB
(Present Power Attack)
Power Cost: 5

• Deal 2 hits of physical and 2 hits of magic damage to all enemies, increased based on their MISSING HP.
• Remove all beneficial effects from up to 2 random enemies, with a 35% Chance to inflict Time Bomb for each effect removed this way
• Inflict Toxic Burn for 2 turns on all enemies.
• Instantly gain an Extra Turn.

MACHINE OF WAR
(Future Basic Attack)

• Deals 2 hits of physical and 2 hits of magic damage to a single target, increased based on their MISSING HP.
• 50% Chance to Critically Strike on each attack.
• Grant Echo for 3 turns to all allies.
• Grant Perfect Titan Shield for 3 turns to all allies.

HAND OF DOOM
(Future Power Attack)
Power Cost: 5

• Deals 2 hits of physical and 2 hits of magic damage to all enemies, increased based on their MISSING HP.
• Instantly Trigger all Bomb Effects on all enemies.
• Inflict Doom on all enemies for 4 turns.

2 MINUTES TO MIDNIGHT
(Fury)

• Deals 3 hits of physical and 3 hits of magic damage to all enemies, increased based on their MISSING HP.
• Remove all beneficial effects including Golden Effects from all enemies.
• Inflict a number of Time Bombs for 2 turns on each enemy equal to the number of negative effects, including Silver effects, on them.