Magus

False Gods Eddie

High-Power Damager

How to acquire:

Heroic and/or Sacrifice Rotation

Max Stat

MAX HP
18,217
MAX ATK
623
MAX DEF
650
MAX MAGIC
3,055
MAX MR
820
MAX SPECIAL
588

Talisman slots

Cosmic Talismans

CHARACTER ABILITIES

IconsNameDescription

SUN BURST(Past Basic Attack)

• Deal 3 hits of magic damage to a single target.
• Inflict Curse and Smite for 3 turns.
• Inflict Blind to all other enemies for 3 turns.
• Gain a Void Shield for 3 turns.

LIVING DEATH
(Past Power Attack)
Power Cost: 4

• Gain up to 4 random Golden Effects on self for 3 turns.
• Revive a random ally and Heal them up to MAX HP and grant them Echo for 9 turns.
• 75% Chance to Gain an Extra Turn.

WREAK VENGEANCE
(Present Basic Attack)

• Deal 3 hits of magic damage to all enemies.
• 75% Chance to inflict Mark and Blinding Burn for 3 turns to all enemies per hit.
• Inflict Seal to all enemies for 3 turns.

LOOMING SILENCE
(Present Power Attack)
Power Cost: 4

• Deal 3 hits of magic damage to a single target.
• Steal all Beneficial Effects from the target enemy and inflict Doom for 2 turns.
• Grant all allies excluding self an Extra Turn.

FIERY SANDS
(Future Basic Attack)

• Deal magic damage to all enemies.
• Inflict 4 Scalding Burns, Perfect Accuracy Down and Accuracy Down to all enemies for 3 turns.
• Grant Magma Shield to all allies excluding self for 3 turns.

FINAL HOUR
(Future Power Attack)
Power Cost: 6

• Deal magic damage to all enemies.
• Deal additional hits of magic damage to all enemies based on the number of Beneficial Effects on self.
• Instantly kill a random enemy if you have 8 or more Beneficial Effects on self. This effect ignores immunity to Permadeath and does not apply to bosses.
• Remove all Negative and Beneficial Effects from self and Heal back up to MAX HP.
• 90% Chance to immediately grant all allies an Extra Turn.

CURSE OF THE PHARAOH
(Passive)

Immune to Corruption Effects. Disable Gate and Valor Talismans on all enemies until they die after each action. At the start of your turn, transfer negative effects including silver effects from self to all enemies. Permanently increase Magic by +25% every time an ally gains an Extra Turn.