Gunner

Long-Distance Runner

Party Enhancer

How to acquire:

Heroic and/or Sacrifice Rotation

Max Stat

MAX HP
17,125
MAX ATK
1,527
MAX DEF
937
MAX MAGIC
1,626
MAX MR
1,036
MAX SPECIAL
1,018

Effects

Talisman slots

CHARACTER ABILITIES

IconsNameDescription

STEADY PACE(Present Basic Attack)

• Gain 1 Power.
• Gain Increased Power Generation and Increased Fury Generation for 1 turn.
• Heal 50% of your MAX HP.
• Inflict Exhaust for 1 turn on each enemy with 50% HP or less.
• Grant a random Offensive Effect for 6 turns to all allies for each time Steady Pace has been used before Burst of Speed was last used, up to a maximum of 6 effects.

BURST OF SPEED
(Present Power Attack)
Power Cost: 6

• Do the following a number of times equal to the number of times Steady Pace has been used before Burst of Speed was last used, up to a maximum of 6 times:
• Deal a devastating hit of physical damage to all enemies.
• Inflict a random Burn Effect for 6 turns to all enemies.
• Gain 1 Power.
• Deal an additional devastating hit of true damage to each enemy with Exhaust.
• Inflict Exhaust and Stop on all enemies for 2 turns.
• Gain Shroud for 2 turns.

MARATHON
(Passive)

Immune Passive Disable, Perfect Disable, Exhaust and Stop. Each character participates in the great marathon and has their Momentum set to 6 at the start of the battle. A character’s Momentum is reduced by 1 at the start of their turn. Grant each ally Damage Charge, Endure and Innate Echo for 1 turn to all allies with Momentum at the start of your turn. Grant Ascension and increase the ATK, DEF and SPECIAL by 100% for 1 turn of each ally without Momentum at the start of your turn. Inflict Exhaust and reduce the DEF and SPECIAL by -50% for 1 turn on each enemy with Momentum at the start of your turn. Inflict Stop and Innate Passive Disable for 1 turn on each enemy without Momentum at the start of your turn. Can only be countered by Passive Disable applied at the start of battle.