Assassin

Magma Beast Eddie

Negative Effect Caster

How to acquire:

Achievements

Max Stat

MAX HP
7,313
MAX ATK
1,081
MAX DEF
396
MAX MAGIC
1,081
MAX MR
396
MAX SPECIAL
433

Effects

Talisman slots

Cosmic Talismans

CHARACTER ABILITIES

IconsNameDescription

BAPHOMET'S FIRE(Past Basic Attack)

• Deal a hit of physical and magic damage to all enemies.
• Deal an additional devastating hit of random damage to all enemies for each Baphomet ally on your team.
• Permanently reduce the MAX HP of enemies by 30%.
• Inflict Heal Block and two random Burn Effects for 3 turns on all enemies.

NINTH CIRCLE
(Past Power Attack)
Power Cost: 6

• Transform all beneficial effects, including Golden effects, of a single target into Permadeath for the duration of the battle.
• Inflict Perfect Crave, Bloodlust and Curse on all enemies for 9 turns.
• Increase the duration of all beneficial effects of all allies by 9.
• Instantly gain an Extra Turn.

BLOOD RITUAL
(Present Basic Attack)

• Deal a hit of physical and magic damage to all enemies.
• Inflict Passive Disable for 1 turn on all enemies.
• Remove all Bleed Effects from all characters, dealing a hit of random damage to a random enemy and permanently increasing a Random Stat of a random ally by 25% for each effect removed this way.

LAST JUDGMENT
(Present Power Attack)
Power Cost: 6

• Deal a hit of physical and magic damage to a single target, each equal to 99% of their MISSING HP. This does not affect bosses.
• Remove all Silver and Golden effects from the target. If 6 or more effects are removed this way, instantly kill the target.

SACRED CHANTS
(Future Basic Attack)

• Deal a hit of physical and magic damage to all enemies.
• Revive a random ally up to 50% HP.
• Each ally inflicts HP Drain and Curse for the duration of the battle on up to one random enemy.
• Inflict Exhaust for 6 turns on all enemies.
• Inflict ‘30% Chance to inflict Stun for 2 turns on self after every action’ for 2 turns on all enemies.

POWER OF DARKNESS
(Future Power Attack)
Power Cost: 6

• Heal all allies based on the number of negative effects, including Silver effects, on each enemy.
• Revive all allies and grant them Shroud for 3 turns.
• Inflict Innate Blind on all enemies for 1 turn.
• The next time each enemy is damaged this turn, deal a hit of random damage to them equal to 99% of their MISSING HP. This does not affect bosses.

KING OF HELL
(Passive)

Immune to Burn, Doom, and Passive Disable Effects. Magma Beast Eddie is considered a Demon Prince named character. Grants 35% increase to all stats to all Demon Prince named Allies in battle. If equipped with a Wrathful Talisman or affected by ‘talisman power of a Sin’, he gains +333% Attack and Magic stats. After each action, disable Revelation, Courage, Faith, Brave, Peace, Justice, Hope Talismans on each enemy, he inflicts an unblockable stun on the enemy wearing the talisman for 1 turn. He turns any burn effects on enemies into a random silver effect for 2 turns after each action. At the start of each turn, Magma Beast Eddie draws a sigil that has one of the following effects:

[b]Leviathan Cross[/b]
[i]A monstrous hunger, satiated only by more bloodshed.[/i]
• Cleanse and grant immunity all crave and heal block effects, including silver and innate effects, from all allies for 1 turn.
• All enemies are inflicted with Bloodlust for the duration of the battle.

[b]Seal of Satan[/b]
[i]The betrayer’s power grants immortality.[/i]
• Cleanse all negative and silver effects from all allies.
• Grant all allies innate immortality for 1 turn.
• Grant all allies “if you take damage while below 50% health, heal for 50% of your missing health” for 1 turn.

[b]Infernal Pentagram[/b]
[i]A rapture bathed in flame––hellfire takes them all.[/i]
• Inflict 3 magic, physical, or true burns on every enemy for 2 turns.
• Grant all enemies “if you take damage while inflicted with a burn effect, take additional damage when struck equal to 5% of your max health,” for 1 turn.

[b]Mark of the Beast[/b]
[i]You have the power to make your evil take its course.[/i]
• Increase the stats of all allies by 50% for 1 turn.
• Grant all allies “when you act, increase the duration of negative effects on all enemies by 6 turns” for 1 turn.
• Deal an additional hit of random damage to each enemy equal to the number of negative effects on them, including silver and innate effects.

[b]Chaos Star[/b]
[i]Madness takes the battlefield. Unleash calamity.[/i]
• All negative effects on your allies are turned into positive effects for 2 turns.
• All positive effects on your enemies are turned into negative effects for 2 turns.
• Stat decreases on your allies are removed, and stat increases on your enemies are removed.