Sentinel

Mercenary Vanguard

Area of Effect Damager

Max Stat

MAX HP
18,584
MAX ATK
1,998
MAX DEF
929
MAX MAGIC
436
MAX MR
709
MAX SPECIAL
602

Effects

Talisman slots

CHARACTER ABILITIES

IconsNameDescription

VOLLEY FIRE(Present Basic Attack)

• Remove all ‘Chance to Take No Damage’ effects and all Shield Effects from all enemies before dealing damage if you have at least one other Mercenary named ally.
• Deal 2 hits of physical damage to all enemies.
• Each other Mercenary named ally deals 2 hits of physical damage to all enemies.
• Deal an additional hit of physical damage to each enemy equal to 50% of their MAX HP if they are Stunned.
• Inflict Stop and Seal for 1 turn on all enemies.
• Inflict Perfect Stun for 1 turn on all enemies if you have at least one other Mercenary named ally.

COMBAT BOOSTER
(Present Power Attack)
Power Cost: 3

• Permanently increase All Stats of self by 50%. Increase them by 150% instead if Experimental Drugs have been used on you since the start of the battle or since you last died.
• Increase the duration of beneficial effects on self by 1.
• Gain Titan Shield for the duration of the battle.
• 15% Chance to inflict Crave for 2 turns on self.
• 15% Chance to inflict Bloodlust for 2 turns on self.
• 15% Chance to inflict Silence for 2 turns on self.
• Immediately gain an Extra Turn.

VANGUARD FORTIFICATION
(Passive)

Immune to Sacrifice, Revenge Effects, Fear, Stun Effects, Sleep Effects and Freeze Effects. Permanently increase MAX HP, DEF and MR by 50/100/150% of each Mercenary named ally if you have 1/2/3 other Mercenary named allies on your team. This ability will not stack with other instances of Vanguard Fortification. Whenever an enemy dies for the first time each turn, gain a random Golden effect for the duration of the battle. Gain an additional effect if you are Anointed. Gain an additional effect if Belshazzar is an ally. Gain Power whenever you take damage. Grant Damage Reduction Shield, Trap and Immunity for the duration of the battle to all Mercenary named allies at the start of the battle and the start of your turn.