Magus

Merlin Eddie

Area of Effect Damager

How to acquire:

Frontier Tab of Store for 8,000 Frontier Coins

Max Stat

MAX HP
13,187
MAX ATK
630
MAX DEF
848
MAX MAGIC
2,655
MAX MR
1,026
MAX SPECIAL
588

Effects

Talisman slots

Cosmic Talismans

CHARACTER ABILITIES

IconsNameDescription

MANA STRIKE(Past Basic Attack)

• Deal 3 hits of magic damage to a single target.
• Inflict Smite for 3 turns on all enemies.
• Lower Power and Fury generation on all enemies for 3 turns.
• This attack does not wake sleeping enemies.

POWER OVERWHELMING
(Past Power Attack)
Power Cost: 4

• Revive a random ally.
• Heal back up to MAX HP.
• Gain Physical, Magic, and True Damage Block for 1 turn.
• Inflict 3 Marks on up to 2 random enemies.

SHOCKING RESOLVE
(Present Basic Attack)

• Deal magic damage to all enemies.
• Inflict 3 Shock for 3 turns on all enemies.
• Permanently increase Magic by +25% to self.
• This attack does not wake sleeping enemies.

ELEMENTAL BURST
(Present Power Attack)
Power Cost: 6

• Deal 3 hits of magic damage to all enemies.
• Remove all beneficial effects including Golden effects from all enemies.
• Inflict Toxic Burn for 2 turns and Toxic Burn for 2 turns for each instance of Smite and Shock on each enemy.
• Gain increased Fury generation for 3 turns.
• This attack does not wake sleeping enemies.

SPIKED SYNAPSE
(Future Basic Attack)

• Deal 3 hits of magic damage to all enemies.
• Inflict Stun for 1 turn on all enemies.
• Inflict Stun for 2 turns on each enemy that has Shock.
• 20% Chance to inflict Perfect Stun for 1 turn on each hit.
• Gain Spell Vamp for 3 turns.
• This attack does not wake sleeping enemies.

MANA DISCHARGE
(Future Power Attack)
Power Cost: 4

• Remove all negative effects including Silver effects from self.
• Gain Disruption Shield for 3 turns.
• Gain Power Shield for 3 turns.
• Gain Magic Up and Magic Penetration for 3 turns.
• Inflict 3 Scalding Burns for 3 turns on all enemies.

OBLITERATE
(Fury)

• Deal a devastating hit of magic damage to all enemies.
• Deal additional hits of random damage to all enemies based on the number of beneficial effects you have.
• Deal additional hits of random damage to each enemy based on the number of negative effects they have.
• If this Fury kills an enemy, gain 12 Power, Permanently increase Magic by +250%, Heal up to MAX HP, inflict unblockable Sleep for 2 turns and Remove all innate stat increases on all enemies.