Sentinel

Piece Of Mind Eddie

Party Enhancer

How to acquire:

Rare, Legendary, And Mythic Soul

Max Stat

MAX HP
15,822
MAX ATK
552
MAX DEF
434
MAX MAGIC
552
MAX MR
695
MAX SPECIAL
436

Effects

Talisman slots

Cosmic Talismans

CHARACTER ABILITIES

IconsNameDescription

DISTURBANCE(Past Basic Attack)

• Deals 5 hits of random damage to a single target, increased based on your MAX HP.
• Inflict Fear and Stop for 3 turns on all enemies.
• Grant Trap to all allies for the duration of the battle.
• Transform all permanent Stat Buffs on all enemies into random permanent Stat Debuffs.

ASYLUM
(Past Power Attack)
Power Cost: 3

• Heal all allies up to their MAX HP.
• Grant Shroud and Perfect Immunity for 3 turns to all allies.
• Permanently increase MAX HP of all allies by 25%.

SEDATE
(Present Basic Attack)

• Deals 5 hits of random damage to a single target, increased based on your MAX HP.
• Remove all beneficial effects, including Golden effects, from the target.
• Increase the Duration of all negative effects on the target by 9.
• Grant Immunity for 2 turns to allies.

COMPLEX
(Present Power Attack)
Power Cost: 4

• Deals 5 hits of random damage to all enemies, increased based on your MAX HP.
• Permanently increase MAX HP of all allies by 100%.
• Grant Perfect Immunity for 2 turns to each ally with 100% HP.
• Inflict Perfect Corruption for 2 turns on each enemy with 50% HP or less.

FRENZY
(Future Basic Attack)

• Deals 5 hits of random damage to all enemies, increased based on your MAX HP.
• Remove Endure, Sacrifice, Immortality and Invincibility, including Golden versions, from all enemies.
• 20% Chance to grant each ally an Extra Turn.

PADDED ROOM
(Future Power Attack)
Power Cost: 5

• Remove all negative effects, including Silver effects, from all allies.
• Inflict Punishment and Seal for 3 turns on all enemies.
• Grants Invincibility for 3 turns to all allies.
• Permanently increase MAX HP of all allies by 50%.
• Instantly gain an Extra Turn.

MAD WORLD
(Fury)

• Deals 5 hits of random damage to all enemies, increased based on your MAX HP.
• Deal additional hits of random damage to random enemies for each beneficial effect on all characters.
• Remove all beneficial effects, including Golden effects, from all enemies. For each effect removed this way, grant a random beneficial effect, including Golden effects, for 9 turns on a random ally.
• Remove all negative effects, including Silver effects, from all allies. For each effect removed this way, inflict a random negative effect, including Silver effects, for 9 turns on a random enemy.