Sentinel

Piece Of Mind Eddie

Party Enhancer

Max Stat

MAX HP
20,277
MAX ATK
1,443
MAX DEF
1,226
MAX MAGIC
1,443
MAX MR
1,289
MAX SPECIAL
634

Highlights

Effects

Talisman slots

CHARACTER ABILITIES

IconsNameDescription

DISTURBANCE(Past Basic Attack)

• Deals 5 hits of random damage to a single target, increased based on your MAX HP.
• Inflict Fear and Stop for 3 turns on all enemies.
• Grant Trap to all allies for the duration of the battle.
• Transform all permanent Stat Buffs on all enemies into random permanent Stat Debuffs.

ASYLUM
(Past Power Attack)
Power Cost: 3

• Heal all allies up to their MAX HP.
• Grant Shroud and Perfect Immunity for 3 turns to all allies.
• Permanently increase MAX HP of all allies by 25%.

SEDATE
(Present Basic Attack)

• Deals 5 hits of random damage to a single target, increased based on your MAX HP.
• Remove all beneficial effects, including Golden effects from the target.
• Increase the Duration of all negative effects on the target by 9.
• Inflict Unblockable Sleep on the target for 1 turn.
• Grant Perfect Immunity for 2 turns to all allies.

COMPLEX
(Present Power Attack)
Power Cost: 4

• Deals 5 hits of random damage to all enemies, increased based on your MAX HP.
• Permanently increase MAX HP of all allies by 100%.
• Grant Perfect Immunity for 2 turns to each ally.
• Inflict Perfect Corruption for 2 turns to each enemy.
• Transform all negative effects on all enemies into their Silver versions for 3 turns, if possible.

FRENZY
(Future Basic Attack)

• Deals 5 hits of random damage to all enemies, increased based on your MAX HP.
• Remove Endure, Sacrifice, Immortality and Invincibility, including Golden versions, from all enemies.
• 20% Chance to grant each ally an Extra Turn.

PADDED ROOM
(Future Power Attack)
Power Cost: 5

• Remove all negative effects, including Silver effects, from all allies.
• Inflict Punishment and Seal for 3 turns on all enemies.
• Grants Invincibility for 3 turns to all allies.
• Permanently increase MAX HP of all allies by 50%.
• Instantly gain an Extra Turn.

MAD WORLD
(Fury)

• Deals 5 hits of random damage to all enemies, increased based on your MAX HP.
• Deal additional hits of random damage to random enemies for each beneficial and negative effects, including Golden and Silver effects, on all characters.
• Remove all beneficial effects, including Golden effects, from all enemies. For each effect removed this way, grant a random beneficial effect, including Golden effects, for 9 turns on a random ally.
• Remove all negative effects, including Silver effects, from all allies. For each effect removed this way, inflict a random negative effect, including Silver effects, for 9 turns on a random enemy.
• Remove all permanent Stat increases from all enemies. Reduce All Stats of an enemy by -50% if they are affected in this way.
• Each ally deals an additional hit of random damage equal to their MISSING HP to a random enemy.

FIGMENTS OF MADNESS
(Passive)

Immune to Passive Disable, Perfect Disable, Sleep and Perfect Sleep. Whenever another character dies, they cannot be revived. This Stops Endure and Ghost from working and does not apply to bosses. This effect is active even if Piece of Mind Eddie is dead. Apply the following effects for the duration of the battle or until Piece of Mind Eddie dies, based on the number of other alive-characters at the start of your turn:
• 6 or Less: Heal all allies by 50% of their MAX HP and permanently increase your MAX HP by 25% at the start of your turn.
• 5 or Less: Permanently increase All Stats of all allies by 50% after every action.
• 4 or Less: Remove all beneficial effects, including Golden effects from all enemies after every action.
• 3 or Less: 50% Chance to take no damage per attack.
• 2 or Less: Remove all negative effects, including Silver and Innate effects, from self and gain immunity to all negative effects, including Silver effects.
• Can only be countered by Passive Disable applied at the start of battle.