Magus

Apophis Eddie

Offensive Healer

Max Stat

MAX HP
14,826
MAX ATK
1,726
MAX DEF
1,096
MAX MAGIC
1,734
MAX MR
1,087
MAX SPECIAL
511

Talisman slots

CHARACTER ABILITIES

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VENOMOUS STRIKES(Past Basic Attack)

• Deal 3 hits of true damage to all enemies.
• Inflict Corruption, Blinding Burn and Heal Block for 3 turns on all enemies.
• Inflict 2 Bleed and Perfect Accuracy Down to all enemies for 3 turns.
• Remove Silver Effects from all allies.

UNPREDICTABLE SHADOWS
(Past Power Attack)
Power Cost: 4

• Heal all allies by 50% of their MAX HP.
• 50% Chance to grant each ally an Extra Turn.
• Remove all negative effects, including Silver effects from all allies.
• Grant Perfect Accuracy Up to all allies for 3 turns.

DISORDERLY DEVASTATION
(Present Basic Attack)

• Deal 2 hits of true damage to all enemies.
• Permanently Increase HP on self by 25%.
• Remove all Permanent Stat Increases from all enemies.
• If this attack kills an enemy, increase the ATK and MAGIC of allies by 200%.
• 30% Chance to instantly gain an Extra Turn.

CHAOTIC INCANTATION
(Present Power Attack)
Power Cost: 6

• Deal 2 hits of devastating true damage to a single target.
• Instantly Kill the target if they have 7 or more Bleed Effects. This does not affect bosses.
• Inflict Perfect Bleed for 2 turns.
• Increase the duration of negative effects on the target by 1 for each Bleed Effect on them.
• If this attack kills an enemy, Heal all allies to MAX HP, and permanently decrease all stats of all enemies by 75%.

EVERLASTING SHADOW
(Future Basic Attack)

• Deal 2 hits of true damage to all enemies.
• Inflict HP Drain, Bloodlust, and Crave on all enemies for the duration of battle.
• Heal all allies by 25% of their MAX HP.
• Each other ally inflicts Taunt for 1 turn on up to one random enemy.

SERPENT'S EMBRACE
(Future Power Attack)
Power Cost: 5

• Inflict 2 Perfect Bleed and Perfect Blind for 3 turns on all enemies.
• Steal 1 Power and 10% Fury for each negative effect on each enemy.
• Inflict Perfect Disable for 2 turns on all enemies.
• Heal all allies based on your MAX HP.

ADVERSARIAL RIFT
(Passive)

Immune to Bleed Effects, Stun Effects and Sleep Effects. If an enemy with a Bleed Effect dies, inflict a number of Bleeds for 2 turns to random enemies equal to the number of Bleed Effects they had. Enemies with 2 or more Blind or Crave effects are inflicted with Unblockable Stun for 1 turn at the start of your turn, this occurs only after the first turn of battle. Remove all Damage Block Effects from all enemies at the start of your turn after the first turn of battle. Remove all beneficial effects, including Golden effects, from a random enemy at the start of your turn. Grant Armor Penetration and Magic Penetration for the duration of the battle to all allies at the start of battle. Permanently increase the ATK and MAGIC of each ally by 25% after each action. Revive up to 2 random dead allies if your are at full health at the start of your turn and after each action.