Warrior

Losfer Words Eddie

Party Enhancer

How to acquire:

Heroic and/or Sacrifice Rotation

Max Stat

MAX HP
17,981
MAX ATK
1,627
MAX DEF
1,127
MAX MAGIC
970
MAX MR
1,127
MAX SPECIAL
598

Talisman slots

CHARACTER ABILITIES

IconsNameDescription

SOUL SEEKER(Past Basic Attack)

• Permanently decrease MAX HP, MAGIC and SPECIAL of all enemies by 30%.
• The next time the target would take damage, inflict 3 hits of true damage to them, Stop and Exhaust to the target for 3 turns and inflict Fear to all other enemies for 1 turn.
• Grant Perfect Accuracy Up to all allies for 3 turns.
• Gain Trap for 3 turns.
• 25% Chance to grant an Extra Turn to all allies.

SWELLING REQUIEM
(Past Power Attack)
Power Cost: 3

• Deal 3 hits of physical damage to all enemies.
• Inflict Perfect Disable to all enemies for 1 turn.
• Heal all allies by 50% of their MAX HP.
• If an enemy targeted by Soul Seeker is hit by this attack before they’ve taken damage, inflict Doom, Perfect Accuracy Down and Silence to that enemy for 2 turns.

SOUL PURPOSE
(Present Basic Attack)

• Deals physical damage to a single target.
• 35% Chance to grant Perfect Accuracy to all allies for 2 turns.
• Remove Silver Effects from self and up to two random allies.
• 50% Chance to Steal a Random Beneficial Effect from a random enemy.
• 50% Chance to Steal a Random Golden Effect from a random enemy.

JOYS AND SORROWS
(Present Power Attack)
Power Cost: 0

• Deal physical damage to all enemies that increases based on your MISSING HP.
• 50% Chance to Critically Strike.
• Inflict Passive Disable, Permadeath and Curse on all enemies for 2 turns.
• Grant Endure, Immunity and Trap to all allies for 4 turns if at 75% HP or below.
• 50% Chance to gain an Extra Turn.
• Take 35% of CURRENT HP as True Damage.
• Cannot fall below 1 HP while using this skill.

SOUL RIFF
(Future Basic Attack)

• Deal physical damage to a single target that increases based on your MISSING HP.
• Remove all Shield, Invincibility and Damage Type Block effects, including Golden effects, from the target. Permanently Reduce DEF and MR on the target by 100% if an effect was removed this way.
• 50% Chance to gain an Extra Turn if at 75% HP or below.
• Revive a random ally with 50% HP.
• Take 15% of CURRENT HP as True Damage.
• Cannot fall below 1 HP while using this skill.

BITTERSWEET HARMONY
(Future Power Attack)
Power Cost: 5

• Deals physical damage to a single target.
• Increase ATK of allies by 50% and Decrease ATK of the target by 50% permanently for the duration of battle.
• Remove Negative Effects, including Silver effects from all allies.
• Instantly gain an Extra Turn.
• 50% Chance to Steal a Random Beneficial Effect from a random enemy.
• 50% Chance to Steal a Random Golden Effect from a random enemy.

SOULFUL TALE
(Passive)

Has Class Advantage against every enemy. 50% Chance to avoid taking damage. Immune to Permadeath Effects, Ghost, Dark Ghost, Stun Effects, Burn Effects, Doom, Fear, Stop and Exhaust. Grant immunity to Permadeath Effects for the duration of the battle to all allies at the start of battle and the start of your turn. Whenever another ally dies for the first time each turn, take 20% of CURRENT HP as true damage, revive them up to 20% of your MISSING HP and grant them immunity to Permadeath Effects for the duration of the battle. Permanently increase MAX HP, DEF and MR of all allies by 25/50/75/100% if 1/2/3/4 enemies have permanent stat decreases at the start of your turn. Grant immunity from negative effects, including Silver effects, to all allies for a number of turns equal to the half the number of enemies with negative effects, including Silver effects, rounded down, at the start of your turn. Revive and heal all allies up to MAX HP, granting them Perfect Revenge when you reach 1 HP for the first time each battle. When you die for the first time, instantly kill another random enemy.